So true, no matter how close the destination is, or how simple the path seems. The devil is in the detail.
The contract for Cyprus’ first integrated casino resort, the only one of its kind in Europe, was signed on Monday in Nicosia between the gaming authority and the Melco Hard Rock consortium and is designed to provide for an investment of €500m, attract an extra 300,000 tourists a year, and to add 4,000 jobs.
The contract was signed at the Filoxenia Conference Centre between the president of the National Gaming Authority and Andy Choy, chief gaming officer, of the consortium of Melco International Development Ltd, Seminole HR Holdings LLC (Melco Hard Rock) and CNS Group (Cyprus Phassouri Zakaki Ltd).
Energy, Commerce and Tourism Minister Yiorkos Lakkotrypis, who addressed the event, touted the fact that the Limassol complex would be the only integrated casino resort in Europe, which will be based in Limassol, and will include four satellite casinos in Nicosia, Larnaca, Famagusta and Paphos.
The main resort will also be the largest casino in Europe, the minister said with 136 gaming tables, 1,200 gaming machines, a luxury hotel with 500 rooms with the capacity for expansion, a conference hall spanning 6,000 square metres that can accommodate audiences of 1,500, and a wellness centre covering 4,000 square metres.
It’ll obviously take a bit of time and effort until this all comes to life, but no doubt, with the support from the people behind https://www.bestuscasinos.org/legal/california/ and our beloved and respected staff members – it will be a new era for Cyprus as a country, as a tourism destination full of all kinds of entertainment and as a member of the European Union.
I knew about git interactive staging for a while now, but I’ve never really used it. Most days I work on a single feature or bug fix at a time and can commit sequentially, one change after another. For an occasional mess, I found git interactive staging user interface too be too cumbersome.
The last couple of days at work were quite chaotic, with me jumping from one thing to another, and I decided to master that feature once and for all. Looking for a better tutorial, I came across this blog post, which covers the interactive staging, but also provides a much simpler approach – “git add –patch“.
It’ll take some practice to get it into my finger memory, but I think I’m settled now.
Graphical vi-vim Cheat Sheet and Tutorial is yet another attempt to explain and visualize Vim commands to the editor’s new users.
This is a single page describing the full vi/vim input model, the function of all keys, and all major features. You can see it as a compressed vi/vim manual.
Using non-breakable spaces in test method names is a great example of how something can start as a joke and quickly turn into something very practical and useful.
if we decide to not follow PSR-2 naming for test methods because of readability, we might as well use non-breakable spaces since it’s even more readable…