DownloadSquad shares the revenue comparison for the Pocket Legends game, which is exactly the same on iPhone and Android.  Never-the-less, for some reason, it generates substantially more revenue on Android.  Why could that be?
As much as I would love it to be (I am an Android fan, remember?) due to superiority of Android platform, apps market, and users, I don’t think it is. Â I can’t know for sure, but I suspect that it has to do with the quality of applications on Android. Â There are many promising applications of course, but I don’t think they had the time yet to get polished to the level their iPhone counterparts did. Â I’ve never owned an iPhone myself, but judging by a few quick tours my iPhone buying friends offered, I got the impression that there are more top-quality apps for iPhone. Â Maybe that is because iPhone had more time. Â Maybe that is because Apple is setting a high standard and tougher censorship. Â Maybe that is because money are more naturally involved. Â Maybe, of course, that is not so at all and I am completely off the charts.
What do you think?