DownloadSquad shares the revenue comparison for the Pocket Legends game, which is exactly the same on iPhone and Android. Never-the-less, for some reason, it generates substantially more revenue on Android. Why could that be?
As much as I would love it to be (I am an Android fan, remember?) due to superiority of Android platform, apps market, and users, I don’t think it is. I can’t know for sure, but I suspect that it has to do with the quality of applications on Android. There are many promising applications of course, but I don’t think they had the time yet to get polished to the level their iPhone counterparts did. I’ve never owned an iPhone myself, but judging by a few quick tours my iPhone buying friends offered, I got the impression that there are more top-quality apps for iPhone. Maybe that is because iPhone had more time. Maybe that is because Apple is setting a high standard and tougher censorship. Maybe that is because money are more naturally involved. Maybe, of course, that is not so at all and I am completely off the charts.
What do you think?
2 thoughts on “Android vs. iOS revenue comparison by game maker”
I have an Iphone and I use Android at the Samsung of my husband. Really Iphone apps are much better developed. I guess, the market is larger and developer put more money into it, as the return would be higher as well.