Android vs. iOS revenue comparison by game maker

DownloadSquad shares the revenue comparison for the Pocket Legends game, which is exactly the same on iPhone and Android.  Never-the-less, for some reason, it generates substantially more revenue on Android.  Why could that be?

As much as I would love it to be (I am an Android fan, remember?) due to superiority of Android platform, apps market, and users, I don’t think it is.  I can’t know for sure, but I suspect that it has to do with the quality of applications on Android.  There are many promising applications of course, but I don’t think they had the time yet to get polished to the level their iPhone counterparts did.  I’ve never owned an iPhone myself, but judging by a few quick tours my iPhone buying friends offered, I got the impression that there are more top-quality apps for iPhone.  Maybe that is because iPhone had more time.  Maybe that is because Apple is setting a high standard and tougher censorship.  Maybe that is because money are more naturally involved.  Maybe, of course, that is not so at all and I am completely off the charts.

What do you think?

2 thoughts on “Android vs. iOS revenue comparison by game maker”


  1. Hi,

    I have an Iphone and I use Android at the Samsung of my husband. Really Iphone apps are much better developed. I guess, the market is larger and developer put more money into it, as the return would be higher as well.

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