Here is a reminder I came across today that suggests that we often focus on the wrong issues. It came from “Why I love and hate having a smartphone” over at The Oat Meal.
Via Michael’s tweet.
Here is a reminder I came across today that suggests that we often focus on the wrong issues. It came from “Why I love and hate having a smartphone” over at The Oat Meal.
Via Michael’s tweet.
Linux Weekly News did an excellent coverage of James Bottomley talk at LinuxCon Japan on Linux and Android relationship. I’ve read several opinions on the matter and this one seems to be the most balanced and objective. There is something to learn here for every open source developer and enthusiast.
The community should do better at fostering and embracing diversity, encouraging forks (which can create significant progress) and helping them to merge back. Currently, James said, the kernel gets a “C – must do better” grade at best here. We only take code from people who look like us; as a result, the Android merge attempt was more painful than it needed to be.
Companies, in turn, should aim for “control by acclamation” rather than control by total ownership. Linus Torvalds was given as an example; he has a lot of control, but only because the community trusts him to do the right thing. In general, if the community trusts you, it will happily hand over a lot of control; that’s why the benevolent dictator model is as common as it is. On the other hand, companies which try to assert control through walled garden development or by demanding copyright assignment from contributors have a much harder time with the community.
In summary, James said, Android was a fiasco for everybody involved; we all need to figure out how to do better. We need to find better ways of encouraging and managing forks and allaying licensing fears. Projects which create forks should be thinking about merging back from the outset. Then projects which (like Android) are a commercial success can also be a community success.
DownloadSquad shares the revenue comparison for the Pocket Legends game, which is exactly the same on iPhone and Android. Never-the-less, for some reason, it generates substantially more revenue on Android. Why could that be?
As much as I would love it to be (I am an Android fan, remember?) due to superiority of Android platform, apps market, and users, I don’t think it is. I can’t know for sure, but I suspect that it has to do with the quality of applications on Android. There are many promising applications of course, but I don’t think they had the time yet to get polished to the level their iPhone counterparts did. I’ve never owned an iPhone myself, but judging by a few quick tours my iPhone buying friends offered, I got the impression that there are more top-quality apps for iPhone. Maybe that is because iPhone had more time. Maybe that is because Apple is setting a high standard and tougher censorship. Maybe that is because money are more naturally involved. Maybe, of course, that is not so at all and I am completely off the charts.
What do you think?
It has been more than three years since Google announced their Android platform, but I still remember how excited I was. I knew that it would be years before I’d own a device running Android, but that didn’t matter to me. It was (and still is) a very cool concept and initiative. Not everything worked out the way it was supposed to workout, and the process is still in its infancy, but I am super glad that I can finally participate rather than just read about it. A couple of days ago I spent 355 EUR to buy my first Android device – Motorola Defy smartphone (specs on one page).
Choosing which smartphone to buy was easier for me than it was for my friends. While most of them had to count on website reviews and comparison charts, I could actually spend a few minutes playing with different devices, since I was among the last people to get one. But the decisive factor was this video review (in German, but quite easy to understand even if you are like me and don’t speak the language). See, for me, one of the biggest problems with smartphones is that they are quite expensive, but at the same time, they are too fragile. No matter how carefully I handle them, it takes only a year and some to render them unusable – touch screens get stack, buttons fall out, etc. Motorola Defy seemed indestructible by comparison. Plus it was moderately priced and of a smaller size than most other similar phones.
So far I’ve been using this smartphone for two days and I am very happy with it. I am already used to the interface (which differs quite a bit from Symbian that I used on my previous phones). I am comfortable with configuration options. And I already went through hundreds and hundreds of applications. The variety is just amazing. Anything you could wish for is there – wallpapers, ringtones, games, calculators and converters, news and social updates, and much much more. And I haven’t even started yet with commercial applications.
Of course, as with any other device, there are issues and nuances. For example, there seems to be an issue with Android devices not being able to connect to ad-hoc wireless networks. (I guess not many people use them, but I happen to be one of those who needs this often – some of the offices that I work at don’t have wireless networks, so I connect my laptop via Ethernet cable and then create an ad-hoc wireless network to share the connection with my phone. I’m sure that it will be fixed in the future updates.) But what I get now is different from what I had before. Before I had to Google for the answers myself, read pages and pages of forums, and fight the problems on my own. Now, all my friends are using Android devices. And even though the devices vary, they have enough in common for us to share solutions to problems, cool applications, tips and tricks. And I absolutely love this bit.
This phone is very much like a modern computer – it’s not very useful when offline. With built-in synchronization of contacts with Gmail and Facebook, calendar synchronization, and support for Twitter, YouTube, and pretty much every other major social network, this phone shines when it’s online.
An extra layer of awesomeness is guaranteed by built-in GPS. And unlike the previous generation of devices with built-in GPS, this time it actually makes sense. No longer I need to wait for 5 minutes until all satellites are acquired and my position is triangulated. It just works and takes mere seconds. My position information can then be utilized by a whole range of applications – camera geo-tagging pictures that I take, Twitter telling where I am, and foursquare which is a lot of fun in itself.
Even though I had this phone for only two days, I’ve kept in touch with Android platform for years. So now I can talk about this for days. It turns out I am as excited about Android as I was three years, and getting myself one was exactly what I needed to do. My only regret is that I haven’t done it earlier.
Antenna issue not limited to iPhone. Most of us knew it before. For the rest of you, here is an example directly from the HTC Droid Incredible product safety & warranty brochure (page 6).
Via Slashdot comment.