{"id":8946,"date":"2005-05-08T05:53:44","date_gmt":"2005-05-08T02:53:44","guid":{"rendered":"https:\/\/mamchenkov.net\/wordpress\/2005\/05\/08\/the-art-and-design-of-quake-4\/"},"modified":"2005-05-08T05:53:44","modified_gmt":"2005-05-08T02:53:44","slug":"the-art-and-design-of-quake-4","status":"publish","type":"post","link":"https:\/\/mamchenkov.net\/wordpress\/2005\/05\/08\/the-art-and-design-of-quake-4\/","title":{"rendered":"The Art and Design of Quake 4"},"content":{"rendered":"<!-- google_ad_section_start -->\n<p><a href=\"http:\/\/slashdot.org\">Slashdot<\/a> has <a href=\"http:\/\/games.slashdot.org\/article.pl?sid=05\/05\/07\/1643208&#038;from=rss\">a post<\/a> that links to <a href=\"http:\/\/pc.gamespy.com\/pc\/quake-iv\/611006p1.html?ui=rssFeed\">this article<\/a> that has information about Quake 4.  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The most recent examle of this happening to me is the release of Quake 4. This game is something I has been waiting for the last three or\u2026","rel":"","context":"In &quot;All&quot;","block_context":{"text":"All","link":"https:\/\/mamchenkov.net\/wordpress\/category\/general\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":9372,"url":"https:\/\/mamchenkov.net\/wordpress\/2005\/08\/25\/quake-iii-arena-source-code-gpled\/","url_meta":{"origin":8946,"position":1},"title":"Quake III Arena source code GPLed","author":"Leonid Mamchenkov","date":"August 25, 2005","format":false,"excerpt":"id Software has released the source code for its Quake III Arena for the public under the GPL. That is even before Quake 4 has been released! If you're interested, you can download the source code here. Now game writers all over the world can unite and produce some really\u2026","rel":"","context":"In &quot;All&quot;","block_context":{"text":"All","link":"https:\/\/mamchenkov.net\/wordpress\/category\/general\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":15849,"url":"https:\/\/mamchenkov.net\/wordpress\/2011\/11\/04\/very-quick-pass-through-100-of-quake\/","url_meta":{"origin":8946,"position":2},"title":"Very quick pass through 100% of Quake","author":"Leonid Mamchenkov","date":"November 4, 2011","format":false,"excerpt":"Quake, a revolutionary game released back 1996, is awesome even by today's standards. Maybe the visual effects have moved up a notch or two in the modern games, but the game play, the maps, the balance of the weapons - all these are much harder to figure out and Quake\u2026","rel":"","context":"In &quot;All&quot;","block_context":{"text":"All","link":"https:\/\/mamchenkov.net\/wordpress\/category\/general\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/img.youtube.com\/vi\/ZhzXKMqZBBc\/0.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":11105,"url":"https:\/\/mamchenkov.net\/wordpress\/2008\/03\/23\/quake-iii-lan-party\/","url_meta":{"origin":8946,"position":3},"title":"Quake III LAN party","author":"Leonid Mamchenkov","date":"March 23, 2008","format":false,"excerpt":"I spent most of yesterday in Nicosia, playing Quake III with a few guys.\u00c2\u00a0 It's been a few years since the last time I attended a LAN party, so it was nice to see some familiar faces after all these years of playing online. I was a bit surprised by\u2026","rel":"","context":"In &quot;All&quot;","block_context":{"text":"All","link":"https:\/\/mamchenkov.net\/wordpress\/category\/general\/"},"img":{"alt_text":"Quake III LAN party","src":"https:\/\/i0.wp.com\/farm4.static.flickr.com\/3148\/2354080183_089602c70c.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":10895,"url":"https:\/\/mamchenkov.net\/wordpress\/2007\/11\/09\/born-again-quaker\/","url_meta":{"origin":8946,"position":4},"title":"Born again Quaker","author":"Leonid Mamchenkov","date":"November 9, 2007","format":false,"excerpt":"I am back in Quake 3.\u00c2\u00a0 It all happened very fast and very unexpected.\u00c2\u00a0 I used to play Quake 3 about five years ago, and I have to tell you, we had plenty of fun back then.\u00c2\u00a0 But one thing led to another and I dropped out.\u00c2\u00a0 I haven't heard\u2026","rel":"","context":"In &quot;All&quot;","block_context":{"text":"All","link":"https:\/\/mamchenkov.net\/wordpress\/category\/general\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":7481,"url":"https:\/\/mamchenkov.net\/wordpress\/2004\/05\/03\/setting-up-quake-iii-osp\/","url_meta":{"origin":8946,"position":5},"title":"Setting up Quake III (OSP)","author":"Leonid Mamchenkov","date":"May 3, 2004","format":false,"excerpt":"I've ran a poll some time ago at Gamers.CY which showed that are people who have troubles configuring Quake III for network play. That poll pushed me into writing down these few simple steps that will hopefully increase the number of peole enjoying the deathmatch fun. First of all, of\u2026","rel":"","context":"In &quot;All&quot;","block_context":{"text":"All","link":"https:\/\/mamchenkov.net\/wordpress\/category\/general\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_sharing_enabled":true,"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/posts\/8946","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/comments?post=8946"}],"version-history":[{"count":0,"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/posts\/8946\/revisions"}],"wp:attachment":[{"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/media?parent=8946"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/categories?post=8946"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/tags?post=8946"},{"taxonomy":"keyring_services","embeddable":true,"href":"https:\/\/mamchenkov.net\/wordpress\/wp-json\/wp\/v2\/keyring_services?post=8946"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}