mamchenkov.net
Karma-based pricing models for games
Slashdot links to an interview with Gabe Newell, of the Valve fame. I think this idea is pretty interesting: The issue that we're struggling with quite a bit is something I've kind of talked about before, which is: how do you properly value people's contributions to a community? ... An example is – and this … Continue reading Karma-based pricing models for games